game


Beyond God of War: Latin and Ancient Rome in Video Games

Latin puns: Fun for the whole familia

Latin puns: Fun for the whole familia


For me, one of the funniest moments of every year is when my beginning Latin students learn the word ubi. When I was a kid, this is when we first learned the faux-Latin phrase semper ubi sub ubi. Nowadays, it’s when my students realize that the name of the French video game developer Ubisoft, which publishes some of the most successful gaming franchises in history (Assassin’s Creed, Splinter Cell), is a Latin pun on the word “software.”
While teachers are usually happy to embrace films (GladiatorBen-HurThe Eagle, etc.) as an entertaining way to engage their students with ancient history, video games are still slow going. As a lifelong gamer, I find that disappointing. To that end I thought I’d share with you some of my favorite games to show, talk about, and (on those rare occasions when we have a free class day) play with my students. I’ve selected games that are rated Teen or below and have some meaningful educational value to them, so you don’t need to worry about things getting absurdly violent – or worse, sacrificing historical accuracy for the sake of entertainment.

Civilization VI


The Civilization Series are strategy games in which you play as the leader of a civilization of your choice. Players attempt to conquer the world through a combination of warfare, cultural influence, and technological superiority. Everything – names, building types, military units – is based on historical fact, and is a wonderful opportunity to spark students’ curiosity.
The two most recent entries, Civilization V and Civilization VI, are the only games I am aware of that contain spoken Classical Latin, courtesy of Augustus (in Civ 5) and Trajan (Civ 6).

Rome II: Total War


Known for its massive real-time battles, Rome II: Total War is for the military enthusiasts among your students. Players have the option to replay historical military engagements (how would you have fared against Hannibal at Cannae, or in the Teutoburg Forest?) or create their own with a wide variety of military units, from hastati to ballistae to war elephants. While the graphics are a bit dated now, these games give a sense of the sheer scale of ancient battles.
An expansion pack, Caesar in Gaul, could be fun during the post-AP exam doldrums.

Europe Universalis: Rome


Your more diplomatic and detail-oriented students might enjoy Europa Universalis: Rome. A so-called “grand strategy game,” you are plopped into the Roman Republic in 280 BCE, given control of one of 53 separate factions (you can control Rome, obviously, but how might you handle being in charge of Numidia? Colchis? Bithynia?) and maneuver your way to the top through bribery, diplomacy, compromise, assassinations, strategic marriage, and warfare.
EU: Rome is far and away the most challenging of these games and isn’t for everyone, but it gives players a good idea of the complexity of politics and diplomacy in the ancient world and is worth, in my opinion, the considerable time investment.

Minecraft in Latin


And finally, simply for the possibilities, is good old Minecraft. Over the years I’ve had a number of students who’ve preferred to do architecture projects in the game, which has led to some beautiful creations I still have on my hard drive.
There are also a wide variety of user generated Minecraft creations available on YouTube, which always captivate my students as a sort of “guided tour.” You can look at all kinds of baths and villas, of course, but what about a full-size recreation of the Colosseum?
For additional fun and challenge, the default language can be set to Latin.

Happy gaming!


Rota: "An Old Roman Game"

In 1916, there was an article in the Classical Journal describing “An Old Roman Game,” Rota. Although the name and rules are modern, it could have been played on the game boards found scratched into various stones in the Roman world. It’s a great game to play if you’re missing most of the class for a music assembly or a snow delay.
The information in this post is based on a wonderful presentation given by Donna Lyons at CANE Annual Meeting a few years ago. CANEns, the CANE newsletter, has an issue with two boards and detailed set of rules and instructions available here as a pdf. She has two boards, a fancy one and a plain one.
The board is straightforward: it’s a circle cut like a pizza. There are three lines along diameters of the circle.
Two players play on one board. Each has three markers. In the first turns of the game, players take turns setting their markers on the board. After all six markers are on the board, each player moves one marker to an adjacent spot each turn. Pieces cannot be jumped or captured, and each player must move each turn. To win, the player needs to have three markers across a diameter of the board.
Donna suggested playing the game with the glass pebbles made to put in the bottoms of vases. If you do this, the pebbles are translucent enough that you can play a sample game on an overhead projector. (This is how I usually introduce the class to the game.) It would also be possible to play it with magnetic pieces on a whiteboard or chalkboard.
For class sets, I usually copy a set of boards (having kids decorate a basic board can be fun as well) and then cut up colorful paper on a paper cutter for the pieces (holes from hole punching are a little too small; one of the shaped hole punchers would be fun). I have an envelope of cut up paper and a stack of photocopied boards in my closet so, if class is unexpectedly shortened or lengthened for weather reasons, we can play.
It also works to use candies for the pieces; in that case, the winner usually gets them. (My students came up with this version. Chocolate candies are a bad idea, and the winner may not want unwrapped candies that were used.)
An online version of the game can be played here: http://gwydir.demon.co.uk/jo/games/romgame/index.htm. There is at least one version of it for iPhone/iPad in the app store. I haven’t played any of them, though.


Roundup of Games

Because of the holiday this week, we’re posting a little differently. There won’t be a Thursday resource, and today is a roundup of posts we’ve made on games in the classroom:
Review Battleship: http://www.canepress.org/2012/11/review-game-battleship/
Freerice.com: http://www.canepress.org/2012/10/thursday-resource-freerice-com/
The Latin Dictionary Game: http://www.canepress.org/2012/08/latin-dictionary-game/
Have a happy Thanksgiving!